where you just simply don't follow tech
news you might not know that nvidia is
releasing a brand new video card plus
two more cards on a refresh not today
we're going to do the unboxing and check
out the specs on the brand-new geforce
gtx 780ti card that's right the bad boy
of the mall between GP 102 is a chipset
this thing is awesome so let's jump
right in
let's check out the unboxing check out
those specs and see it in the day if
you're looking for this card to put in
your system
let's rock you guys can see that the
unboxing this car is pretty simple not
too much to it you take the box off you
see the cards inside of a nice
protective sleeve
there's also some drivers not stop them
some information a little pack on the
back beyond that you just pull the card
out of the anti-static bag and then we
can see the card itself now the card
itself looks really really nice but
underneath the hood there are some
definite changes that are going on
first of all the cooling has been
completely redone with a brand new
copper vapor chamber and you guys can
also see that the DVI ports been removed
as well now this allows the car to do is
it allows the car to be cooled at twice
the level of previous generation part no
more DVI port means lots more airflow
going across that GP which means you're
gonna have a better card and that means
better overclocking as far as a card
size then its eyes at ten and a half
inches by 4 inches and it features a
dual card slot design also in the box
just in case you still have a DVI
connector there's a displayport to DVI
adapter so don't worry you'll still be
able to use your monitor
there are also three display ports and a
single hdmi port on the i/o on the top
of the card you can see this car looks
pretty much like all the transition
cards that we've seen so far it has the
nomenclature the gtx 1080i and has the
window and a single fan blowing air
across the entire card on the bottom
obviously the pci interface and on the
back
I know you guys a debt
a nice sturdy backplates you not to
worry about cutting your hands are
messing up anything on your card i
always like a good backplate what about
you two doing sli you guys can also see
their to sli fingers and if you're
wondering hailer well this carpool to
work in my system do I have enough power
was recommended to have a minimum of a
600 watt power supply and the car has a
tepee of tune and 50 watts
all right Tex fan so that's everything
you're going to get in the founders
edition box now let's move out of
respect and see what's under the hood if
you guys were really thrilled with tight
next release last year you're going to
really love this card because the gtx
g-force 1080i is built around the same
GPU 102 that was using that card before
with 12 billion transistors under the
hood of GP 102 is most powerful GPU
nvidia has ever made for gaming like all
Pascal gpus GP one of two is designed
for maximum clock speed and efficiency
and video engineers have carefully
designed and optimized a circuit path of
Pascal gpus this reduces bottlenecks and
substantially increases clock
frequencies over prior generations and
as a result of this effort and also
thanks to the thinset manufacturing
process used to produce all Pascal gpus
Pascal is the world's most
power-efficient GPU architecture by
operating at the highest clock speeds of
any GPU on the market the geforce gtx
1080i ships with 3584 tutor course 28-3
multiprocessors and runs at base clock
frequency of 1480 meggers and what's
even better the GPU boost clock out of
the box is 1580 makers and these speeds
are incredibly forty-seven percent
faster than the previous generation
geforce gtx 980 TI featuring 224 texture
units the 1080i texture filtering rate
is 350 four-point bored nigga texels a
second and that amounts to an amazing
eighty-five percent higher performance
than the 980 TI
video1 to save some money and also get
the best performance of the table on
this car so they've incorporated the
latest gddr5 x memory now this stuff
runs at eleven gigabits per second and
you get 11 gigabit to power your cards
so it's so close to a Titan that's
amazing you guys can see in the
screenshot right here that the big mess
they've done with gddr5 axes that they
made it work absolutely better instead
of having any clutter whatsoever an
equalization products you guys can see
what this next generation tech the
memory just works much better all-around
which makes your car obviously one
faster you guys can see that the image
on the left shows the original gddr5
sdram running at eleven gigabits per
second the center where the data will be
sampled is cluttered with data values
that are in transition so it's just not
possible to capture the data reliably
however the image on the right shows the
new gddr5 sdram design with a
dramatically improved data I that in
combination with the robust biodesign of
Pascal enables a brand new bar for deer
mio speed when combined with the geforce
gtx 280 is 352 that memory interface
peak memory bandwidth tops out at forty
four gigabytes is second in addition and
videos latest gpus also featured
technologies that are designed to
amplify the wrong memory bandwidth and
give the cpu core much higher effective
memory bandwidth and one of these
technologies is known as tiled caching
right now there are two traditional
rendering architectures used on a pc
with high-end gaming GPUs and immediate
mode render is used as shown on the left
many mobile gpus a child ren
architecture as shown on the right in
the immediate mode architecture each
command in the input command list is
executed to completion and order when a
triangle is input the entire triangle is
drawn before starting the next one this
architectures advantages include reading
input geometry data only once and being
able to scale input complexity without
running out of resources
the disadvantage of this however is in
areas with higher overdraw showing the
blended cloud in the image above the
same pictures can be read and written
many times increasing memory bandwidth
all around with that I'll renderer the
screen is broken into many separate
tiles and rendering us the forms into
passes the first pass process the
geometry and determine which tiles are
covered
each triangle and write this information
out to the deer am then in a second pass
the geometry list is reproduced for each
tile one at a time at a time each tile
is ready to completion before moving to
the next I'll child at this point all
size so all the rendering happens on
ships with only the final color written
with the deer am tiring however has two
significant limitations compared to
immediate mode rendering first the need
for a binary pass as latency and
complexity to the driver
second and more critical the drm
bandwidth required to save and read back
getting information is a significant
bandwidth tax proportional to the amount
of geometry in the scene
how can only be an overall saving at the
perfect for bandwidth saving overcomes
the beginning band with tax relatively
simple low geometric complex content
such as mobile gaming this is feasible
however for modern graphics were closed
such as rich geometry at I'll rendering
approach is most likely going to require
a higher overall bandwidth than an
immediate mode renderer Nvidia's pascal
and maxwell GPU architecture implement a
new approach they stick with a proven
immediate rendering model for graphics
with no binding process for building i'm
not exactly sure this is dead
however within the immediate rendering
pipeline they had a better that right to
an on-chip geometry q in the level two
cache want to bend data fields a preset
buffer size with level 2 Pascal renders
this geometry at I'll at a time until
the queue is processed to modify drafter
behavior has the effect of modifying the
working set about with pixels to
naturally safe with the capacity of the
existing onship level two cache where is
a single-pass restoration would have
overflowed the cash capacity altogether
and video calls his technique tiled
caching and approach that uses tiled
rasterizer behavior to improve the
effectiveness of the level two cache
compared to a traditional Tyler
architecture this architecture realizes
similar pixels and receiving benefits
but without any of the geometry
bandwidth or tax orbiting pathway easy
Pascal's new GPU is also feature new
losses 4.1 and 8.1 Delta color
compression mode as a result the geforce
gtx 1080i is able to significantly
reduce the number of bytes that have to
be fetched from memory / frames compared
to any player GPU
this last chart shows the benefits of
tile caching and compression and how
effective bandwidth is increased for a
modern game to benefit for compression
tile catching can also vary from game to
game but in many cases the combined
benefit is much larger than two times
the bandwidth increase one thing to take
note however that of all the tea is that
have ever been released this ti actually
offers the most performance increase in
is the best TI to be released as of yet
let's talk a little bit about the latest
cooling technologies in the ti card to
cool gpus 102 GPU a copper vapor chamber
is being used this paper chamber is
combined with a large dual-slot aluminum
heatsink to dissipate the heat off of
the chip radio fan been exhausted hot
air to the back of the graphics card and
into the pcs chassis to span also runs
extremely quiet even when the card is
under load and when it's overclocked and
finalizing the design a metal base plate
is placed on top of the low-profile
board components what this technology
does it provides clean air channels for
the best performance and acoustic and
offer superior protection to the BCB and
if you want those people that moves your
system around a lot but basically also
provides mount points for additional
mechanical support and just for
comparison's this is two times the
amount of airflow as the gtx 1080 using
14 high-efficiency dual fits and videos
able to supply even more powers the GPU
and they do this cleanly with less power
wasted as heat this technology
ultimately provides higher GPA boot
clock and better GPU overclocking with
less heat and noise compared to less
efficient power supplies
this is very important for a large GPU
like gp100 to that consumes higher power
and this generates more heat at high
clock speeds do the Paschal architecture
the board design and cooling on this
card there's going to be maximum
Headroom for overclocking and videos
rooming that they sing cards go as high
up as two gigahertz now that's some
incredible card clocks alright decades
there you guys go what the car looks
like all the specs of the brand-new
geforce gtx 1080i now there's also going
to be two other cards that are going to
be refreshed will bring those reviews to
you as they come out now in this video I
want to keep at least up with you
I should stay interested in not dragging
on for hours and hours but there are a
lot of other technologies that have come
out with this card improvements all the
way across the board with shadow play
with VR works wash and sew everything
and there's also some really cool stuff
with VR so now you can actually capture
we are better without having to have any
kind of hardware criminal whatsoever and
you can also memorize and capture all
different frame rates so you know
exactly what you're getting to your eyes
although another video on this stuff
later please give me a boat down below
if you guys want to see all f'd up if
you're only interested in scores because
i want to know what you want to know now
this card is going to do a hard drop on
march tent will be priced 699 for the
founders edition and I'm sure will be
available all over the place at that
time and like usual level link down
below so if you want to get more
information or possibly buy one of these
cars to supplement the market that
information will be down there
I'm Eric you've been watching Tecna
morrow like I said please leave me a
comment down below if you guys want to
see a video that features all the
different technologies for this card
beyond the card itself in the specs
peace out
we'll see you guys back from the channel
four scores and more