clearly these people
haven't played too many video games
or seen some of the most obnoxious characters
ever devised in fiction.
I'm Dave with ArcadeCloud,
and today, we're going to help you
vent out your anger by trashing
the nine most hated characters in games.
So take a deep breath,
find your happy place, and let's get started.
Number 9, Duke Nukem, back in the '90s,
Duke Nukem was the king
of the first-person shooter genre,
and a symbol of masculinity with his ripped body,
cool shades, and deep voice.
He had a slew of iconic and hilarious catchphrases
and an attitude so badass,
he had the audacity to literally @#$%! down
the throat of his fallen foe.
Shooter fans everywhere couldn't get enough of Duke.
Or could they?
When the development of Duke Nukem Forever
was put on ice after years of delays,
gamers as well as greater society
was moving on.
In 2011, Duke pulled a Captain America
and awoke from his decade-long slumber
in a new world he didn't quite understand,
and vice versa.
The anticipated game was met with a reception
that was negative at worst and lukewarm at best.
Due to Gearbox's botched attempt
at marrying the mechanics of the older Duke titles
with modern first-person shooters.
By 2011, gamers were accustomed
to shooters that featured more compelling characters
involved in much deeper storyline.
If we take off our rose-tinted lenses
for a second,
Duke Nukem isn't quite the lovable badass we remember,
he treats the woman in his games as soulless objects
he can use to just unload.
Not a very compelling theme
they have it in age of beloved female characters
like FemShep and Alloy,
and in a more modern world,
his legacy will only become more
and more soured as time goes on to.
Gross sexism aside,
there isn't much to Duke's character, period.
He's an embodiment of one big outdated joke
that's not very funny to anybody over the age of nine
with many of his catchphrases making us feel awkward or old.
Despite this, we still have respect for Duke
and the impact he had on gaming at the time,
which is why
he's at the very beginning of our list.
A moment of silence for the fallen icon,
okay, moment's up.
Now let's get to the real losers.
Number eight, Ashley Graham.
Resident Evil 4 is considered to be among the best games
in the Resident Evil franchise,
but Capcom decided to test its greatness
by incorporating one of the most
frustrating characters ever created
for a video game
into the otherwise flawless gameplay.
In the game, you're tasked
with finding the president's daughter,
which isn't so hard to do.
Once you find Ashley,
you'll wish you had failed the objective
and let the zombies get her first
as from that point on,
you have to manage her safety and health,
escort missions are bad enough,
but they're worse when the person
you're protecting was born
without a basic survival instincts,
putting herself in harm's way,
or staying behind at times when you need her to move.
She's either the bravest individual
in existence or suicidal.
Towards the latter half of the story,
Ashley winds up captured and out of your hair again,
even better, she's been infected with a parasite
which we all hoped
would turn her into some kind of monstrosity
we could blow into bloody bits,
instead the game
has to follow traditional story conventions
and Ashley is saved just in time.
Yeah, whatever, Capcom.
Number 7, 343 Guilty Spark,
one name that sends the shiver down
the spine of Halo vets everywhere
is The Library.
Master Chief must reverse a labyrinth overrun
by never ending legions of the flood
with limited ammo and almost no cover.
This didn't quite quench Bungie's sadistic thirst
however, they went a bit further and added 343 Guilty Spark
with simply the duty of monitoring
an ancient super weapon with the capacity to kill
all sentient life in a span of 10,000 light years
was given to his self-obsessed psychopath that floats.
As you're mowing the flood down
and barely hanging on for dear life,
Spark will do nothing but criticize you
and your efforts to repel the threats
while patting himself
on the back about how smart he is.
Despite being a genius with easy access
to every system on Halo,
he takes his sweet time unlocking simple doors,
giving the flood ample opportunity
to maul Master Chief, and then there's the humming.
Oh, my God.
He never stops humming the same generic tune.
While he's not an additional threat
to the player in the moment,
things would be much easier if you could,
you know, blow him up,
even when he does turn on Master Chief,
he's the only character in the game
that has casing to withstand any weapon.
@#$%! move, Bungie.
However, they did make up for this
seven years later when they allowed players
to vent out their frustrations in Halo III,
where you can purge him in Spartan's laser fire,
until 343 Industries
finds a contrived way to bring him back.
Please don't.
Number six, Roman Bellic,
Roman is a pig that lies and uses others.
He lures Niko into his life
claiming to be a financially successful hunksicle,
with a mansion accompanied by beautiful women.
When Niko gets the land of the free,
he learns that his cousin is in fact
a cockroach living in a dump of an apartment
and in debt to some very, very bad people.
Niko has to enter the criminal world
that he swore off to cover for his deadbeat family.
The worst part about Roman,
you've just pulled off a heist worthy
of a five star wanted rating,
and you're focusing all your efforts
on losing the LCPD's overwhelming forces
when you're distracted by the ringtone
of your outdated early 2000's cell phone,
which leads to...
"Hey, cousin, let us go bowling,
do the grabbing of the American @#$%! now."
It doesn't matter where in Liberty City you are,
what time it is, or whatever it is you're doing,
Roman is relentless with his phone calls.
Even if you stop and think, "You know what,
maybe if I bowl with this guy,
he'll leave me alone for a while."
Nope, the odds of receiving another call
from him within the next thirty minutes are high.
He will not stop calling you until he is dead,
which you can choose toward the end of the game.
However, the game gives you the middle finger
by claiming this choice is the bad ending,
which leaves Niko all alone.
If Niko chooses the option that saves his love interest,
Kate, she leaves him,
still preferable to enduring Roman.
Number five, Waluigi,
as a disclaimer a small but vocal minority of us here
at ArcadeCloud reject Waluigi's place on this list,
including myself.
This faction has asked commenters will share their
"Waluigi love"
in the comments below.
Waluigi is credited by Nintendo as being a villain
and a worthy opponent of Luigi.
And, boy, what an insult to Luigi that is.
Just what has Waluigi done to earn the same title
as the likes of Bowser and Ganandorf?
Say what you will about Wario,
at least the guy's stolen troves of treasure
and booted Mario out of his own castle,
and he farts alot,
all Waluigi has ever done
is cheat at some button mashing party game,
compete in amicable sporting events.
This should all come as no surprise
when you remember that the reason
this guy was made was so Wario
could have a doubles partner in tennis.
And even his design shows how lazy of an addition he was.
He looks like a fan creation straight off of DeviantArt.
Despite being a national treasure
for voicing Mario,
Luigi, and Wario,
not even Charles Martinet could give us a reason
to appreciate Waluigi,
giving him a voice that's irritating
and cringe inducing.
It's enough of a reason to prevent him winning
any of the many games in Mario Party at all costs.
It's been 17 years
since we were blessed with your existence, Waluigi,
quit leeching off Wario's reputation
and do something villainous.
Pin that Princess Daisy, kick Luigi out of his mansion,
hot wire a car and run over a hooker,
just do something that will make us respect you.
Until then,
you'll be nothing more than a mediocre athlete
and a good waste of space.
Number four, Slippy Toad.
Slippy Toad talks a big game,
lecturing the player on how to do X, Y, and Z
throughout Team Star Fox's missions at every turn.
You'd expect someone that has an encyclopaedic knowledge
of intergalactic dog fighting to be pretty effective at it,
but here we are.
Slippy makes dog fights
much more stressful than they already are
by refusing to practice what he preaches,
meaning Fox not only has to watch his own back,
but Slippy's as well.
An enemy can have
Slippy in their sights so little as
30 seconds in the start of the mission
and be chased again not long enough after.
But the worst part is when he opens his mouth.
For the majority of your battle against Andross,
his vocabulary will mostly be limited to "Fox!
Whoa! Help me.
Get this guy off me."
And my personal favourite, "No!"
Also Nintendo gave Slippy
the most irritating voice in Star Fox 64.
And before you think
it was just a mistake or a coincidence,
take a look at the other Star Fox
games afterward,
Slippy never has a pleasant voice.
Unfortunately, Slippy is one of the most
important members of the team,
serving as the resident mechanic
and inventor that keeps everything
from blowing up.
Meaning Nintendo is saying,
"We need to appreciate him
despite his uselessness
throughout the entirety of gameplay".
What's even worse is that it seems as though Slippy
is completely devoted to Star Fox's cause
and nothing will
ever convince him to leave the team,
even having a wife and dozens of kids
won't take him away from Team Star Fox.
If and when he dies,
you know one of those kids will grow up
to assume is dreaded mantel,
meaning we will never truly be rid of him, ever.
Number three, Big the Cat.
The Sonic the Hedgehog franchise
has a bit of a history with giving us characters
that frustrate gamers like Charmy the Bee,
or the foe Edgy Shadow.
There's been a lot of justifiable anger
directed at Sonic's merry band of friends,
but nothing will ever compare
to the mistakes Sonic team made in 1999
when they included a playable character
that had no business being in a Sonic game,
Big the Cat.
There are zero redeeming qualities
to this character, not a one.
If you thought Slippy was the most frustration a frog
could cause for a gamer,
you've never experienced Sonic Adventure.
Big's story revolves around him
chasing after a frog whose name you will never forget
because Big will refuse to let you.
Big's dialogue can be summed up into one sentence,
"Frogie, where are you?"
Much like Slippy, Sonic team was sure
to give the character
the most annoying voice conceivable.
But whereas Slippy's dialogue is at least quick,
Big's is slow and drawn out,
making his lines drag on like nails on a chalkboard.
Fun fact, Big was voiced by actor John St. John
who also played Duke Nukem.
Poor guy can't catch a break.
The next thing players
will notice after starting his story mode
and hearing his horrible voice
is that he handles nothing like a Sonic character at all.
He can't jump to save his life,
he can't spin dash, and worst of all,
he moves so slow that traversing
from one level to the next takes
longer to do than one of Sonic's action stages.
So what does Big do if he can't function like Sonic,
Tails, Knuckles, or even Amy?
He fishes.
Because Sonic fans everywhere
were clamouring for a mechanic
that broke the fast-paced gameplay Sonic is known for,
you know, take what's supposed
to be the fastest hedgehog ever
and put a slow @#$%! fishing mini game in it.
The good news is that Big's story
is one of the shorter ones featured in Sonic Adventure.
The bad news is that the good news is negated
when you take into account that the fishing mechanic
is an infuriating heap of garbage
and based on luck,
a level that should take three minutes
could last up to an hour,
more if you're going for that "A" rank,
Big is so hated that nobody in Sonic's fandom
bases their Sonic personas off of Big's character model.
You can find Steve the Hedgehog,
Andrew the Fox, and Ignatius the Echidna,
but you won't find anything like Robert the Cat.
Number two, Navi.
Ladies and gentlemen, here she is,
the pick you've all been waiting for.
She was chosen by the Great Deku Tree
to guide the hero of the time on a journey
that will liberate the land of Hyrule
from the evil Ganondorf.
But truth be told,
she's so good at guiding Link
that it's both strangulating and infuriating.
Since Link can't talk,
she fills in the void, pointing out the obvious
to the player.
For example,
"Were you aware that Link grew up after awakening
from a seven-year slumber in the Temple of Time?"
I wouldn't have noticed such a major change
in the character's appearance if our spherical blue saviour
didn't so spell it out for me.
Thanks, Navi, you're so great
that I wanna cram you into one of those empty bottles
and toss it the Lake Hylia.
Prior to the Breath of the Wild,
she's one of the few characters Nintendo designed
to give an actual voice in the series.
So how does she take advantage of this glorious gift of hers?
By being the worst backseat driver
in gaming history, of course.
I hope you enjoy the words "Hey, listen.
Watch out.
Look", because you'll be hearing them quite a lot.
Adding to Nintendo's awareness of our suffering,
they had not one but two chances to muzzle Navi
or even tone her down
for both the limited re-release on the Nintendo Game Cube,
and the remaster on the 3DS, and they didn't.
Oh, and don't give the excuse
that she's necessary for Z-targeting,
every other incarnation of Zelda got along just fine without her.
Number one, the Dog.
You may think
we've got a problem with Nintendo
since four of the nine characters
on the list were made by them, but we don't.
I mean come on, guys, they're Nintendo,
the saviours of Western gaming.
However, Nintendo peaked in their creation of horrible
characters as early as the NES
when they released Duck Hunt
featuring the literal son of a @#$%!,
the Dog,
the most unapproving character in gaming history.
You can land nine kills in a row with Chris Kyle-level accuracy,
but if you miss just one duck thereafter,
he has the audacity to rise up
from behind the bushes and laugh at your expense
while you're holding a gun.
He's got balls. I'll give him that.
Even when you do manage to hit a duck,
he's still a condescending jerk,
rising above the grass with the duck
you shot in hand
while bearing a huge smile that says,
"Look at me, world, look at what I,
the Duck Hunt Dog, have accomplished
all by myself without the aid of a petty human."
For years, gamers everywhere
would click the trigger of the gun
while pointing it at the Dog as he laughed,
but to no avail.
If you played the arcade version,
however, you are able to shoot him
but he'll attempt to guilt you by faking an injury.
The Dog would go silent for 30 years,
occasionally showing up as a cameo
or an Easter Egg across various Nintendo titles
until 2014
when the fourth iteration
of Super Smash Brothers was released
which saw the Duck Hunt Dog and Duck appear as a fighter.
We all know the real reason he was included in the game,
it was so NES players everywhere could vent their frustrations
by beating the @#$%! out of him.
And that's our list of the nine most hated characters in games.
Which of these characters drove you up the wall the most?
Are there any other atrocities out there
worth mentioning that weren't on our list?
Sound off in the comments
and warn your fellow gamers of their awfulness.
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