in English markets last year for PS4, Vita and Steam.
However, it was in fact this Japanese-only 360 title from back in 2011 where things all
began.
The game kicks off with the protagonist being hit by Cupid's love arrows, which in turn
makes all of the girls at his school fall madly in love with him.
But, this comes with a catch.
If he doesn't find his true love before the end of the day, he will be doomed to spend
the rest of his life in loneliness.
The game is divided by story sections and then the rail shooter gameplay, which sees
you incapacitating the crazy girls charging at you so that you can proceed.
These aren't ordinary shots though and are instead pheromone-filled love arrows, which
cause them to drop to their knees in ecstasy.
There's also the option to single out any of the girls and zoom in on specific body
parts, complete with extra sounds and animations.
So, as you can see, the game is quite erotic in nature already but did you know that at
one point in time it was even more so?
You see, prior to the game's release this Japanese-only title caused a lot of controversy
with platform owners Microsoft.
Now, Microsoft was not the game's publisher and was not involved in any way with the title,
except for it being released for one of their systems.
However, Microsoft still took major issues with this Japanese-only title and it was due
to being able to see the character's underwear.
Seventy nine days before the game was scheduled to be released in Japan, Microsoft suddenly
called a meeting with the devs about the game's content, which led to the title's official
website declaring a "state of emergency" and freezing the countdown clock.
The publishers explained, and I quote: "Negotiations have started for the great moral cause (panties)".
Fans were left uncertain on what would happen and what the fate would be for this "great
moral cause".
The game's countdown resumed but no announcement was made on whether the underwear had been
left intact.
Then, when the game did finally release, players found that the panties were still in the game.
Don't celebrate too quickly though, as, before long, that would change.
Dubbed the "Fix For The Camera Control Bug" update, it seems that Microsoft allowed the
devs to release the game as is, as long as they were to then quickly patch the underwear
out.
And so, a little over a month later, the game was updated so that it was no longer possible
to move the camera underneath the girls' skirts.
The website Andriasang, which sadly shut down a number of years ago, has a great comparison
of the before and after effects of the patch.
To the left is what the game was like before the patch and to the right is after.
As you can see, it is now impossible to see any underwear or to simply move the camera
lower than waist length.
There was also one other change that was made via this update and this affected the visuals
during an event where a character is searching for books in the library.
Now, at the bottom of the screen is what's supposed to be a whiteboard and, as shown,
originally this whiteboard was completely transparent.
However, following the patch, the whiteboard was coloured in like so.
It can be important and interesting to look back at the past sometimes and reflect.
And this story highlights the fact that sometimes censorship can even come from the companies
behind the consoles that games are released for.
This isn't the first time that Microsoft has done something like this and it also most
likely won't be the last.
You may recall how recently the developers of the game Quantum Break revealed how Microsoft
stepped in and asked them to remove both nudity and drug references prior to the title being
released.
This is something Censored Gaming already has a video for and there will be link in
the description if you wish to go check it out.
There are many other examples though.
Another which Censored Gaming already has a video for being Conker's Bad Fur Day and
its Xbox remake Live and Reloaded.
Now, the remake was originally supposed to be called Live and Uncut, but, this was changed
due to Microsoft again stepping in and asking the devs to tone down certain content.
The worst affected being the title's heavy use of bad language, which, unlike the N64
original, was beeped out in the remake.
Censored Gaming even contacted the devs to just make sure that it was indeed Microsoft
who were responsible, which they confirmed it was.
Conker's video is over 13 minutes long, so this is again something that you may wish
to check out and there'll be a link in the description.
As for Gal*Gun, our tale does not end there and the final part will end things on a much
more positive note.
You see, whilst Microsft had the issues that they did, it turns out that Sony on the other
hand didn't.
Thus a little a year later Gal*Gun was then ported to the PlayStation 3 with as much underwear
as the dev's wanted to show, which, it turns out is rather a lot.
Alongside this there were a whole range of new features, including improved graphics,
new game modes and a grand total of 423 unique panty designs.
This release of the game was also not brought over to the West, but, the title's popularity
with importers helped pave the way for the sequel to eventually be localised in 2016.
Also, the game's history really shows just how different attitudes can be between Microsoft
and Sony.
Sony does also have previous experiences of telling devs to change things during development
though.
Hideo Kojima's Policenauts is a rather interesting case as this was again a Japanese-only game,
yet this time Sony, a Japanese company, stepped in and forced Hideo to make various changes.
Affected this time was the title's "breast touching" mechanic.
Again, there'll be a link with more information about this in the description.
As always though, Censored Gaming doesn't like to just keep you up-to-date on the modern
stuff, but also sometimes likes to step back and take a look at the past.
And hopefully with this video you have now learnt a few new things.
Until next time, thank you for watching.