with an effect that works in both HitFilm Pro and Express. When we shot HALO Jump we
knew that we didn't have enough actors or uniforms to fill up the plane. So we used
visual effects to duplicate our 6 actors onto either side of the scene. I'll show you how
to do that now, plus how to add realistic camera shake onto a locked off shot.
Here we have our two video layers in the timeline. One of them is for the soldiers standing on
the left, and the other on the right. On this one you can actually spot the red light that
we used for the scene, but it won't be visible in the final shot so it doesn't matter that
it's there. The important thing with this shot is that the camera was locked off and
did not move between takes. Lower the Opacity of the top layer. Now we
can see both at the same time. It looks like the soldiers on the right don't really go
past this point here, that's where we're going to draw the mask. Select the Freehand Mask
tool and click the top layer. Draw your shape around this piece of footage to separate a
section of it. If I turn off the right layer you can see
the effect of the mask on the left. Playback your footage and check for any mistakes in
the mask. If our lead character wasn't in the middle
of the frame, we'd be done. His arm currently gets cut off so we have to correct that. On
the same layer I'll disable the isolation mask real quick to see it in full. We'll draw
another mask on his arm here. In the Transform properties, activate keyframes for the Path.
We'll go almost frame by frame and align the mask with his arm appropriately. You can use
the comma and period keys on your keyboard to move backwards and forwards. You don't
have to go through the whole scene, just the moment when his arm crosses the boundary.
Once you're done with that, feather the mask a little to blend it in better. Here is the
top layer by itself, to give you an idea of what exactly is going on. We've added a piece
of footage onto the initial cutout to preserve his arm.
The next step is to add camera shake. Both Pro and Express do have the Shake effect,
but it is possible to use the camera shake from real world footage. We have done a tutorial
on this in the past, check that out if you'd like to watch a full detailed video from Josh.
The first step is to film something. It can be a picture on your wall, it can be your
computer screen, it doesn't really matter. As long as there are trackable features and
it shakes. For this I filmed a poster on my wall. After importing this footage and bringing
it into my timeline, I'll motion track the whole scene, then apply the data to a Point
layer. This is covered in Josh's tutorial but we also have a dedicated motion tracking
video by Axel if you have any more confusion. Once the tracking data has been applied to
the Point, you can delete the source video. Select both layers of the HALO Jump and parent
them to the Shaking Point. Once the footage is shaking it will likely
not reach the ends of the screen all the time. In the Point layer's Transform properties,
increase the Scale until the edges of the video reach the edge of the canvas. If you're
having trouble seeing the edges, you can change the background color to something bright to
help with the visibility. Thanks for watching everyone, I hope you enjoyed
this simple technique. We've got a couple more HALO Jump videos coming out very soon,
so subscribe and click the bell icon to be notified as soon as they come out. Let me
know if you have any questions, and I'll see you all in the next video.
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