to reward skillful use of his abilities
and increase opportunities for counterplay.
MASTER’S TOUCH is now a baseline quest,
freeing up players’ level 7 talent choice
and rewarding them for skillful use
of ARCANE RIFT.
Arcane Rift’s damage has been reduced
since the quest can now be completed
earlier in the match.
FORCE OF WILL’s cooldown
and mana cost have increased,
and it now heals allies
for 20% of the damage it absorbs.
Its reduced uptime
coupled with its increased support power
both reward Medivh for well-timed casting,
and present opportunities
for meaningful counterplay.
New and revamped talents reward Medivh
depending on the amount of damage absorbed.
FORCE OF MAGIC increases his spell power,
while ENDURING WILL reduces Force of Will’s cooldown.
Medivh has several new and improved talents
that open up exciting synergies and strategies.
TEMPORAL FLUX, a Level 16 talent,
reduces the cooldown
of Medivh’s heroic ability
every time he hits a hero with Arcane Rift
or lands an auto attack.
PORTAL MASTERY allows Medivh
to place portals while in Raven Form.
Manual placement of portals has been moved
to the “1” key,
leaving the “E” key unchanged,
so that it can still be quickly activated
in an emergency.
RAVEN FAMILIAR grants Heroes a raven
every time they use a portal,
allowing them to bombard their enemies
using portals in quick succession.
We hope these changes reward Medivh players
for skillful play,
while also opening windows
for meaningful counters.
Check out the patch notes to learn more
and make sure to leave us a comment
or subscribe to Heroes of the Storm
around the web.
We’ll see you in the Nexus!
Destiny is at hand.
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